Introduction
In this lab, we will demonstrate how to create a C++ program that showcases the concept of Hierarchical Inheritance. We will write a simple program using classes and objects to understand the topic better.
In this lab, we will demonstrate how to create a C++ program that showcases the concept of Hierarchical Inheritance. We will write a simple program using classes and objects to understand the topic better.
main.cpp
We will create a new file named main.cpp
in the ~/project
directory using the following command:
touch ~/project/main.cpp
Shape
classThe first thing we need to do is define the Shape
class, which will serve as the parent class for both the Rectangle
and Triangle
classes. In this class, we will create two protected member variables width
and height
that will store the width and height of the shape.
Then, we will create a public member function setDimensions
which will set these dimensions and print a message on the console.
This is the code block for Shape
class that should be added to main.cpp
:
#include <iostream>
using namespace std;
class Shape {
//protected member variables are only accessible within the class and its descendant classes
protected:
float width, height;
//public members are accessible everywhere
public:
void setDimensions(float w, float h) {
cout << "Setting the Dimensions using the parent Class: Shape\n";
cout << "The dimensions are: " << w << " and " << h << "\n\n";
width = w;
height = h;
}
};
Rectangle
classNext, we will create the Rectangle
class which will inherit from the Shape
class. Here, we will use a method overriding technique to calculate the area of the rectangle using the area()
function.
This is the code block for the Rectangle
class that should be added to main.cpp
:
class Rectangle: public Shape {
//Method Overriding
public:
float area() {
return (width * height);
}
};
Triangle
classNow, letโs create the Triangle
class which will also inherit from the Shape
class. Here, we will use method overriding to calculate the area of the triangle using the area()
function.
This is the code block for the Triangle
class that should be added to main.cpp
:
class Triangle: public Shape {
//Method Overriding
public:
float area() {
return (width * height / 2);
}
};
main()
functionNow itโs time to write the main()
function. Here, we will create objects for both the Rectangle
and Triangle
classes and set their dimensions.
We will then use the area()
function to calculate the area of both the Rectangle
and Triangle
using their respective objects.
This is the code block for the main()
function that should be added to main.cpp
:
int main() {
cout << "\n\nWelcome to Studytonight :-)\n\n\n";
cout << "===== Program to demonstrate the concept of Hierarchical Inheritance in CPP =====\n\n";
//Declaring the Class objects to access the class members
Rectangle rectangle;
Triangle triangle;
rectangle.setDimensions(5, 3);
triangle.setDimensions(2, 5);
cout << "\nArea of the Rectangle computed using Rectangle Class is : " << rectangle.area() << "\n\n\n";
cout << "Area of the Triangle computed using Triangle Class is: " << triangle.area();
cout << "\n\n\n";
return 0;
}
To execute the program in the terminal, first, navigate to ~/project
. Then type the following command to compile the main.cpp
file:
g++ main.cpp -o main
After that, execute the program with the following command:
./main
You should see the output on the terminal.
In this lab, we have learned how to demonstrate the concept of Hierarchical Inheritance in CPP. We created the Shape
class, which was the parent class of both Rectangle
and Triangle
. We then created objects for each of the child classes and used method overriding to find the area of a rectangle and a triangle.
Hopefully, this lab helped you develop a better understanding of how Hierarchical Inheritance works in C++. For any query, feel free to reach out to us via the comments section down below.