Python Math and Random

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Introduction

In the year 2117, humanity has progressed to living in grand underground cities due to the harsh conditions on the surface of Earth. Our lab is set in Haven, one of these future cities, where an inspirational underground leader, Alexis Cipher, is using her mastery of mathematics and randomness to manage energy distribution effectively.

Alexis believes that by educating the citizens of Haven in the use of Python's math and random modules, they can optimize energy resources, strategize resource allocation, and maintain the equilibrium of the city's ecosystem. Your mission is to follow the steps outlined by Alexis, learn the power of Python's mathematical and random computations, and contribute to the sustainability of Haven.


Skills Graph

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Discovering Python's Math Module

In this step, you'll explore Python's math module, which provides access to mathematical functions defined by the C standard. Alexis will guide you through the use of some fundamental math functions to perform calculations that are critical for managing Haven's energy resources.

Begin by opening a Python file called math.py in the ~/project directory with the following content:

import math

def main():
    ## Calculate the square root of the energy output
    energy_output = 225
    sqrt_energy_output = math.sqrt(energy_output)
    print("The square root of the energy output is:", sqrt_energy_output)

    ## Using math.ceil to calculate the minimum number of energy cells required
    energy_cells_needed = math.ceil(sqrt_energy_output)
    print("Minimum number of energy cells required:", energy_cells_needed)

if __name__ == "__main__":
    main()

To run your script, use the following command:

python3 math.py

Your expected output should be something like:

The square root of the energy output is: 15.0
Minimum number of energy cells required: 15

Experimenting with Python's Random Module

Next, Alexis would like to teach you about the random module, which allows you to generate random numbers and make decisions based on chance, essential for simulating variable energy demands in Haven.

Open a Python file called random.py in the ~/project directory with the following code:

import random

def main():
    ## Generating a random energy spike value
    energy_spike = random.uniform(1.0, 2.0)
    print(f"Random energy spike multiplier: {energy_spike}")

    ## Simulating a dice roll to decide on energy allocation strategy
    dice_roll = random.randint(1, 6)
    if dice_roll <= 3:
        print("Strategy A: Distribute energy evenly across all sectors.")
    else:
        print("Strategy B: Allocate more energy to residential sectors.")

if __name__ == "__main__":
    main()

After writing the code, run it to see the outcome of the random calculations:

python3 random.py

You might get an output similar to:

Random energy spike multiplier: 1.6548788347052577
Strategy A: Distribute energy evenly across all sectors.

Summary

In this lab, we embarked on a journey to Haven, a futuristic underground city led by Alexis Cipher, to learn Python's math and random modules. We began with learning about various functions within the math module to perform essential calculations. Then, we journeyed into the realm of randomness to understand how unpredictable events could impact decision-making.

By completing this lab, you've gained the knowledge to help sustain the vitality of Haven and, perhaps, apply similar strategies to optimize resources in your environments. Whether dealing with numbers or probability, you now have the tools to compute and strategize effectively.

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