Practical Code Patterns
Real-World Switch Statement Applications
Configuration Management
func handleConfig(configType string) {
switch configType {
case "development":
initDevConfig()
case "staging":
initStagingConfig()
case "production":
initProdConfig()
default:
log.Fatal("Invalid configuration type")
}
}
Error Handling Patterns
Robust Error Switching
func processError(err error) {
switch {
case os.IsNotExist(err):
fmt.Println("File not found")
case os.IsPermission(err):
fmt.Println("Permission denied")
case err == io.EOF:
fmt.Println("End of file reached")
default:
fmt.Printf("Unexpected error: %v\n", err)
}
}
State Machine Implementation
HTTP Request State Management
func handleHTTPState(state int) {
switch {
case state >= 200 && state < 300:
fmt.Println("Successful Response")
case state >= 400 && state < 500:
fmt.Println("Client Error")
case state >= 500 && state < 600:
fmt.Println("Server Error")
default:
fmt.Println("Unknown Status")
}
}
Switch Pattern Strategies
Pattern |
Use Case |
Complexity |
Simple Matching |
Direct value comparison |
Low |
Range Matching |
Check value ranges |
Medium |
Type Switching |
Handle different types |
High |
Conditional Switching |
Complex logic branching |
High |
Enum-Like Behavior
type UserRole int
const (
Guest UserRole = iota
Member
Admin
SuperAdmin
)
func checkAccess(role UserRole) {
switch role {
case Guest:
fmt.Println("Limited access")
case Member:
fmt.Println("Standard access")
case Admin:
fmt.Println("Advanced access")
case SuperAdmin:
fmt.Println("Full system access")
}
}
Decision Flow Visualization
flowchart TD
A[Input] --> B{Switch Statement}
B --> |Pattern 1| C[Specific Handling]
B --> |Pattern 2| D[Alternative Handling]
B --> |Default| E[Fallback Action]
C --> F[Result]
D --> F
E --> F
- Prefer switch over multiple if-else
- Order cases from most to least frequent
- Use type switches for interface handling
Advanced Composition
func complexSwitch(x interface{}) {
switch v := x.(type) {
case int:
switch {
case v > 0:
fmt.Println("Positive Integer")
case v < 0:
fmt.Println("Negative Integer")
default:
fmt.Println("Zero")
}
case string:
switch len(v) {
case 0:
fmt.Println("Empty String")
case 1, 2:
fmt.Println("Short String")
default:
fmt.Println("Long String")
}
}
}
Best Practices
- Keep switch statements readable
- Use meaningful case descriptions
- Avoid complex logic within cases
LabEx encourages developers to explore these patterns to write more elegant and maintainable Go code.