Advanced Techniques
graph TD
A[Header Design] --> B[Modularity]
A --> C[Minimal Dependencies]
A --> D[Clear Interfaces]
2. Nested Include Management
#pragma once // Modern include guard
#ifndef COMPLEX_HEADER_H
#define COMPLEX_HEADER_H
// Forward declarations
struct InternalType;
class ComplexSystem;
// Minimal interface exposure
class SystemManager {
public:
void initialize();
struct InternalType* getDetails();
};
#endif
Advanced Preprocessor Techniques
#define CONCAT(a, b) a##b
#define STRINGIFY(x) #x
// Dynamic type generation
#define GENERATE_STRUCT(name, type) \
typedef struct { \
type value; \
const char* identifier; \
} name
GENERATE_STRUCT(IntegerContainer, int);
Technique |
Description |
Benefit |
Forward Declarations |
Reduce include dependencies |
Faster compilation |
Opaque Pointers |
Hide implementation details |
Encapsulation |
Inline Functions |
Reduce function call overhead |
Performance |
Compile-Time Polymorphism
#define DECLARE_GENERIC_FUNCTION(type) \
type process_##type(type input) { \
return input * 2; \
}
DECLARE_GENERIC_FUNCTION(int)
DECLARE_GENERIC_FUNCTION(float)
Memory Layout Control
Struct Packing and Alignment
#pragma pack(push, 1) // Disable padding
typedef struct {
char flag;
int value;
} CompactStruct;
#pragma pack(pop)
Compile-Time Assertions
#define STATIC_ASSERT(condition) \
typedef char static_assertion[(condition) ? 1 : -1]
// Compile-time type size validation
STATIC_ASSERT(sizeof(long) == 8);
graph TD
A[Header Optimization] --> B[Minimize Includes]
A --> C[Use Forward Declarations]
A --> D[Leverage Preprocessor]
A --> E[Implement Inline Functions]
// Type-safe generic container
#define DEFINE_VECTOR(type) \
typedef struct { \
type* data; \
size_t size; \
size_t capacity; \
} type##_vector; \
\
type##_vector* create_##type##_vector(); \
void push_##type##_vector(type##_vector* vec, type item);
- Minimize header file size
- Use include guards
- Prefer forward declarations
- Leverage inline functions
- Control memory layout
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