Graceful Shutdown and Cleanup

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Introduction

Welcome to Graceful Shutdown and Cleanup. This lab is a part of the Rust Book. You can practice your Rust skills in LabEx.

In this lab, we will implement a graceful shutdown and cleanup mechanism in our code by utilizing the Drop trait and providing a way for threads to stop accepting new requests and shut down.

Graceful Shutdown and Cleanup

The code in Listing 20-20 is responding to requests asynchronously through the use of a thread pool, as we intended. We get some warnings about the workers, id, and thread fields that we're not using in a direct way that reminds us we're not cleaning up anything. When we use the less elegant ctrl-C method to halt the main thread, all other threads are stopped immediately as well, even if they're in the middle of serving a request.

Next, then, we'll implement the Drop trait to call join on each of the threads in the pool so they can finish the requests they're working on before closing. Then we'll implement a way to tell the threads they should stop accepting new requests and shut down. To see this code in action, we'll modify our server to accept only two requests before gracefully shutting down its thread pool.

Implementing the Drop Trait on ThreadPool

Let's start with implementing Drop on our thread pool. When the pool is dropped, our threads should all join to make sure they finish their work. Listing 20-22 shows a first attempt at a Drop implementation; this code won't quite work yet.

Filename: src/lib.rs

impl Drop for ThreadPool {
    fn drop(&mut self) {
      1 for worker in &mut self.workers {
          2 println!("Shutting down worker {}", worker.id);

          3 worker.thread.join().unwrap();
        }
    }
}

Listing 20-22: Joining each thread when the thread pool goes out of scope

First we loop through each of the thread pool workers [1]. We use &mut for this because self is a mutable reference, and we also need to be able to mutate worker. For each worker, we print a message saying that this particular Worker instance is shutting down [2], and then we call join on that Worker instance's thread [3]. If the call to join fails, we use unwrap to make Rust panic and go into an ungraceful shutdown.

Here is the error we get when we compile this code:

error[E0507]: cannot move out of `worker.thread` which is behind a mutable
reference
    --> src/lib.rs:52:13
     |
52   |             worker.thread.join().unwrap();
     |             ^^^^^^^^^^^^^ ------ `worker.thread` moved due to this
method call
     |             |
     |             move occurs because `worker.thread` has type
`JoinHandle<()>`, which does not implement the `Copy` trait
     |
note: this function takes ownership of the receiver `self`, which moves
`worker.thread`

The error tells us we can't call join because we only have a mutable borrow of each worker and join takes ownership of its argument. To solve this issue, we need to move the thread out of the Worker instance that owns thread so join can consume the thread. We did this in Listing 17-15: if Worker holds an Option<thread::JoinHandle<()>> instead, we can call the take method on the Option to move the value out of the Some variant and leave a None variant in its place. In other words, a Worker that is running will have a Some variant in thread, and when we want to clean up a Worker, we'll replace Some with None so the Worker doesn't have a thread to run.

So we know we want to update the definition of Worker like this:

Filename: src/lib.rs

struct Worker {
    id: usize,
    thread: Option<thread::JoinHandle<()>>,
}

Now let's lean on the compiler to find the other places that need to change. Checking this code, we get two errors:

error[E0599]: no method named `join` found for enum `Option` in the current
scope
  --> src/lib.rs:52:27
   |
52 |             worker.thread.join().unwrap();
   |                           ^^^^ method not found in
`Option<JoinHandle<()>>`

error[E0308]: mismatched types
  --> src/lib.rs:72:22
   |
72 |         Worker { id, thread }
   |                      ^^^^^^ expected enum `Option`, found struct
`JoinHandle`
   |
   = note: expected enum `Option<JoinHandle<()>>`
            found struct `JoinHandle<_>`
help: try wrapping the expression in `Some`
   |
72 |         Worker { id, thread: Some(thread) }
   |                      +++++++++++++      +

Let's address the second error, which points to the code at the end of Worker::new; we need to wrap the thread value in Some when we create a new Worker. Make the following changes to fix this error:

Filename: src/lib.rs

impl Worker {
    fn new(
        id: usize,
        receiver: Arc<Mutex<mpsc::Receiver<Job>>>,
    ) -> Worker {
        --snip--

        Worker {
            id,
            thread: Some(thread),
        }
    }
}

The first error is in our Drop implementation. We mentioned earlier that we intended to call take on the Option value to move thread out of worker. The following changes will do so:

Filename: src/lib.rs

impl Drop for ThreadPool {
    fn drop(&mut self) {
        for worker in &mut self.workers {
            println!("Shutting down worker {}", worker.id);

          1 if let Some(thread) = worker.thread.take() {
              2 thread.join().unwrap();
            }
        }
    }
}

As discussed in Chapter 17, the take method on Option takes the Some variant out and leaves None in its place. We're using if let to destructure the Some and get the thread [1]; then we call join on the thread [2]. If a Worker instance's thread is already None, we know that Worker has already had its thread cleaned up, so nothing happens in that case.

Signaling to the Threads to Stop Listening for Jobs

With all the changes we've made, our code compiles without any warnings. However, the bad news is that this code doesn't function the way we want it to yet. The key is the logic in the closures run by the threads of the Worker instances: at the moment, we call join, but that won't shut down the threads, because they loop forever looking for jobs. If we try to drop our ThreadPool with our current implementation of drop, the main thread will block forever, waiting for the first thread to finish.

To fix this problem, we'll need a change in the ThreadPool drop implementation and then a change in the Worker loop.

First we'll change the ThreadPool drop implementation to explicitly drop the sender before waiting for the threads to finish. Listing 20-23 shows the changes to ThreadPool to explicitly drop sender. We use the same Option and take technique as we did with the thread to be able to move sender out of ThreadPool.

Filename: src/lib.rs

pub struct ThreadPool {
    workers: Vec<Worker>,
    sender: Option<mpsc::Sender<Job>>,
}
--snip--
impl ThreadPool {
    pub fn new(size: usize) -> ThreadPool {
        --snip--

        ThreadPool {
            workers,
            sender: Some(sender),
        }
    }

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + 'static,
    {
        let job = Box::new(f);

        self.sender
            .as_ref()
            .unwrap()
            .send(job)
            .unwrap();
    }
}

impl Drop for ThreadPool {
    fn drop(&mut self) {
      1 drop(self.sender.take());

        for worker in &mut self.workers {
            println!("Shutting down worker {}", worker.id);

            if let Some(thread) = worker.thread.take() {
                thread.join().unwrap();
            }
        }
    }
}

Listing 20-23: Explicitly dropping sender before joining the Worker threads

Dropping sender [1] closes the channel, which indicates no more messages will be sent. When that happens, all the calls to recv that the Worker instances do in the infinite loop will return an error. In Listing 20-24, we change the Worker loop to gracefully exit the loop in that case, which means the threads will finish when the ThreadPool drop implementation calls join on them.

Filename: src/lib.rs

impl Worker {
    fn new(
        id: usize,
        receiver: Arc<Mutex<mpsc::Receiver<Job>>>,
    ) -> Worker {
        let thread = thread::spawn(move || loop {
            let message = receiver.lock().unwrap().recv();

            match message {
                Ok(job) => {
                    println!(
                        "Worker {id} got a job; executing."
                    );

                    job();
                }
                Err(_) => {
                    println!(
                        "Worker {id} shutting down."
                    );
                    break;
                }
            }
        });

        Worker {
            id,
            thread: Some(thread),
        }
    }
}

Listing 20-24: Explicitly breaking out of the loop when recv returns an error

To see this code in action, let's modify main to accept only two requests before gracefully shutting down the server, as shown in Listing 20-25.

Filename: src/main.rs

fn main() {
    let listener = TcpListener::bind("127.0.0.1:7878").unwrap();
    let pool = ThreadPool::new(4);

    for stream in listener.incoming().take(2) {
        let stream = stream.unwrap();

        pool.execute(|| {
            handle_connection(stream);
        });
    }

    println!("Shutting down.");
}

Listing 20-25: Shutting down the server after serving two requests by exiting the loop

You wouldn't want a real-world web server to shut down after serving only two requests. This code just demonstrates that the graceful shutdown and cleanup is in working order.

The take method is defined in the Iterator trait and limits the iteration to the first two items at most. The ThreadPool will go out of scope at the end of main, and the drop implementation will run.

Start the server with cargo run, and make three requests. The third request should error, and in your terminal you should see output similar to this:

$ cargo run
   Compiling hello v0.1.0 (file:///projects/hello)
    Finished dev [unoptimized + debuginfo] target(s) in 1.0s
     Running `target/debug/hello`
Worker 0 got a job; executing.
Shutting down.
Shutting down worker 0
Worker 3 got a job; executing.
Worker 1 disconnected; shutting down.
Worker 2 disconnected; shutting down.
Worker 3 disconnected; shutting down.
Worker 0 disconnected; shutting down.
Shutting down worker 1
Shutting down worker 2
Shutting down worker 3

You might see a different ordering of Worker IDs and messages printed. We can see how this code works from the messages: Worker instances 0 and 3 got the first two requests. The server stopped accepting connections after the second connection, and the Drop implementation on ThreadPool starts executing before Worker 3 even starts its job. Dropping the sender disconnects all the Worker instances and tells them to shut down. The Worker instances each print a message when they disconnect, and then the thread pool calls join to wait for each Worker thread to finish.

Notice one interesting aspect of this particular execution: the ThreadPool dropped the sender, and before any Worker received an error, we tried to join Worker 0. Worker 0 had not yet gotten an error from recv, so the main thread blocked, waiting for Worker 0 to finish. In the meantime, Worker 3 received a job and then all threads received an error. When Worker 0 finished, the main thread waited for the rest of the Worker instances to finish. At that point, they had all exited their loops and stopped.

Congrats! We've now completed our project; we have a basic web server that uses a thread pool to respond asynchronously. We're able to perform a graceful shutdown of the server, which cleans up all the threads in the pool. See https://www.nostarch.com/Rust2021 to download the full code for this chapter for reference.

We could do more here! If you want to continue enhancing this project, here are some ideas:

  • Add more documentation to ThreadPool and its public methods.
  • Add tests of the library's functionality.
  • Change calls to unwrap to more robust error handling.
  • Use ThreadPool to perform some task other than serving web requests.
  • Find a thread pool crate on https://crates.io and implement a similar web server using the crate instead. Then compare its API and robustness to the thread pool we implemented.

Summary

Congratulations! You have completed the Graceful Shutdown and Cleanup lab. You can practice more labs in LabEx to improve your skills.

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