Introduction
In this lab, we're going to implement Dijkstra's Algorithm in Java. Dijkstra's Algorithm is a popular algorithm used to solve the shortest-path problem for a weighted graph.
In this lab, we're going to implement Dijkstra's Algorithm in Java. Dijkstra's Algorithm is a popular algorithm used to solve the shortest-path problem for a weighted graph.
In this step, we'll create a class called Graph that will represent our weighted graph. We'll create a 2-D adjacency matrix in this class to represent the edges of the graph.
class Graph
{
int[][] adjMatrix; // adjacency matrix to represent the edges
int numOfvertices;
Graph(int[][] mat, int v)
{
this.adjMatrix = mat;
this.numOfvertices = v;
}
void addEdge(int src, int dest, int edgeWeight)
{
adjMatrix[src][dest] = edgeWeight;
adjMatrix[dest][src] = edgeWeight;
}
}
In this step, we'll implement Dijkstra's algorithm in Java. Let's create a helper method called getClosestVertex to find the closest unvisited node. We'll also implement the main algorithm in a dijkstrasShortestPath method. This method will take a Graph and a source vertex as parameters and return the shortest-distance array.
public static int getClosestVertex(int[] distance, boolean[] visited) {
int min = Integer.MAX_VALUE;
int minIdx = -1;
for(int i=0; i<distance.length; i++) {
if(distance[i] < min)
if(visited[i] == false) {
min = distance[i];
minIdx = i;
}
}
return minIdx;
}
public static int[] dijkstrasShortestPath(Graph g, int src) {
// final shortest distance array
int[] distance = new int[g.numOfvertices];
// array to tell whether shortest distance of vertex has been found
boolean[] visited = new boolean[g.numOfvertices];
// initializing the arrays
for(int i=0; i<g.numOfvertices; i++) {
distance[i] = Integer.MAX_VALUE; // initial distance is infinite
visited[i] = false; // shortest distance for any node has not been found yet
}
distance[src] = 0;
for(int i=0; i<g.numOfvertices; i++) {
int closestVertex = getClosestVertex(distance, visited); // get the closest node
if(closestVertex == Integer.MAX_VALUE) // if closest node is infinite distance away, it means that no other node can be reached. So return
return distance;
visited[closestVertex] = true;
for(int j=0; j<g.numOfvertices; j++) {
if(visited[j] == false) // shortest distance of the node j should not have been finalized
{
if(g.adjMatrix[closestVertex][j] != 0) {
int d = distance[closestVertex] + g.adjMatrix[closestVertex][j];
if(d < distance[j]) // distance via closestVertex is less than the initial distance
distance[j] = d;
}
}
}
}
return distance;
}
In this step, we'll test our implementation by creating a main method that will add edges to our graph and call our dijkstrasShortestPath method to find the shortest distance from a source vertex to all other vertices of a weighted graph.
public static void main(String[] args) {
int numOfVertices = 6;
int[][] adjMat = new int[6][6];
Graph graph = new Graph(adjMat, numOfVertices);
// add edges to the graph
graph.addEdge(0, 4, 21);
graph.addEdge(0, 3, 18);
graph.addEdge(2, 1, 7);
graph.addEdge(1, 4, 6);
graph.addEdge(4, 5, 10);
graph.addEdge(4, 3, 11);
graph.addEdge(5, 3, 7);
// call Dijkstra's algorithm to find shortest distance
int[] dist = dijkstrasShortestPath(graph, 0);
System.out.print(Arrays.toString(dist));
}
Compile and run the above code to get the shortest-distance array [0, 27, 34, 18, 21, 25].
Congratulations! You have completed the Implementing Dijkstra's Algorithm lab. You can practice more labs in LabEx to improve your skills.