Concurrent Goroutine Synchronization

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Introduction

This lab aims to demonstrate how to use channels and goroutines to synchronize access to shared state across multiple goroutines.


Skills Graph

%%%%{init: {'theme':'neutral'}}%%%% flowchart RL go(("`Golang`")) -.-> go/ConcurrencyGroup(["`Concurrency`"]) go/ConcurrencyGroup -.-> go/stateful_goroutines("`Stateful Goroutines`") subgraph Lab Skills go/stateful_goroutines -.-> lab-15510{{"`Concurrent Goroutine Synchronization`"}} end

Stateful Goroutines

In concurrent programming, it is essential to synchronize access to shared state to avoid race conditions and data corruption. This lab presents a scenario where a single goroutine owns the state, and other goroutines send messages to read or write the state.

  • Use channels to issue read and write requests to the state-owning goroutine.
  • Use readOp and writeOp structs to encapsulate requests and responses.
  • Use a map to store the state.
  • Use resp channels to indicate success and return values.
  • Use atomic package to count read and write operations.
  • Use time package to add a delay between operations.
## Running our program shows that the goroutine-based
## state management example completes about 80,000
## total operations.
$ go run stateful-goroutines.go
readOps: 71708
writeOps: 7177

## For this particular case the goroutine-based approach
## was a bit more involved than the mutex-based one. It
## might be useful in certain cases though, for example
## where you have other channels involved or when managing
## multiple such mutexes would be error-prone. You should
## use whichever approach feels most natural, especially
## with respect to understanding the correctness of your
## program.

There is the full code below:

// In the previous example we used explicit locking with
// [mutexes](mutexes) to synchronize access to shared state
// across multiple goroutines. Another option is to use the
// built-in synchronization features of  goroutines and
// channels to achieve the same result. This channel-based
// approach aligns with Go's ideas of sharing memory by
// communicating and having each piece of data owned
// by exactly 1 goroutine.

package main

import (
	"fmt"
	"math/rand"
	"sync/atomic"
	"time"
)

// In this example our state will be owned by a single
// goroutine. This will guarantee that the data is never
// corrupted with concurrent access. In order to read or
// write that state, other goroutines will send messages
// to the owning goroutine and receive corresponding
// replies. These `readOp` and `writeOp` `struct`s
// encapsulate those requests and a way for the owning
// goroutine to respond.
type readOp struct {
	key  int
	resp chan int
}
type writeOp struct {
	key  int
	val  int
	resp chan bool
}

func main() {

	// As before we'll count how many operations we perform.
	var readOps uint64
	var writeOps uint64

	// The `reads` and `writes` channels will be used by
	// other goroutines to issue read and write requests,
	// respectively.
	reads := make(chan readOp)
	writes := make(chan writeOp)

	// Here is the goroutine that owns the `state`, which
	// is a map as in the previous example but now private
	// to the stateful goroutine. This goroutine repeatedly
	// selects on the `reads` and `writes` channels,
	// responding to requests as they arrive. A response
	// is executed by first performing the requested
	// operation and then sending a value on the response
	// channel `resp` to indicate success (and the desired
	// value in the case of `reads`).
	go func() {
		var state = make(map[int]int)
		for {
			select {
			case read := <-reads:
				read.resp <- state[read.key]
			case write := <-writes:
				state[write.key] = write.val
				write.resp <- true
			}
		}
	}()

	// This starts 100 goroutines to issue reads to the
	// state-owning goroutine via the `reads` channel.
	// Each read requires constructing a `readOp`, sending
	// it over the `reads` channel, and then receiving the
	// result over the provided `resp` channel.
	for r := 0; r < 100; r++ {
		go func() {
			for {
				read := readOp{
					key:  rand.Intn(5),
					resp: make(chan int)}
				reads <- read
				<-read.resp
				atomic.AddUint64(&readOps, 1)
				time.Sleep(time.Millisecond)
			}
		}()
	}

	// We start 10 writes as well, using a similar
	// approach.
	for w := 0; w < 10; w++ {
		go func() {
			for {
				write := writeOp{
					key:  rand.Intn(5),
					val:  rand.Intn(100),
					resp: make(chan bool)}
				writes <- write
				<-write.resp
				atomic.AddUint64(&writeOps, 1)
				time.Sleep(time.Millisecond)
			}
		}()
	}

	// Let the goroutines work for a second.
	time.Sleep(time.Second)

	// Finally, capture and report the op counts.
	readOpsFinal := atomic.LoadUint64(&readOps)
	fmt.Println("readOps:", readOpsFinal)
	writeOpsFinal := atomic.LoadUint64(&writeOps)
	fmt.Println("writeOps:", writeOpsFinal)
}

Summary

This lab demonstrated how to use channels and goroutines to synchronize access to shared state. By having a single goroutine own the state and using channels to issue read and write requests, we can avoid race conditions and data corruption.

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