Command Line Subcommands

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Introduction

This lab aims to test your ability to define and use subcommands with their own set of flags in Golang.


Skills Graph

%%%%{init: {'theme':'neutral'}}%%%% flowchart RL go(("`Go`")) -.-> go/CommandLineandEnvironmentGroup(["`Command Line and Environment`"]) go/CommandLineandEnvironmentGroup -.-> go/command_line("`Command Line`") subgraph Lab Skills go/command_line -.-> lab-15464{{"`Command Line Subcommands`"}} end

Command Line Subcommands

You are required to create a program that supports two subcommands, foo and bar, each with its own set of flags. The foo subcommand should have two flags, enable and name, while the bar subcommand should have one flag, level.

  • The program should use the flag package to define and parse flags.
  • The foo subcommand should have two flags, enable and name, both of type string.
  • The bar subcommand should have one flag, level, of type int.
  • The program should print an error message if an invalid subcommand is provided.
  • The program should print the values of the flags for the subcommand that is invoked.
$ go build command-line-subcommands.go

## First invoke the foo subcommand.
$ ./command-line-subcommands foo -enable -name=joe a1 a2
subcommand 'foo'
enable: true
name: joe
tail: [a1 a2]

## Now try bar.
$ ./command-line-subcommands bar -level 8 a1
subcommand 'bar'
level: 8
tail: [a1]

## But bar won't accept foo's flags.
$ ./command-line-subcommands bar -enable a1
flag provided but not defined: -enable
Usage of bar:
-level int
level

## Next we'll look at environment variables, another common
## way to parameterize programs.

There is the full code below:

// Some command-line tools, like the `go` tool or `git`
// have many *subcommands*, each with its own set of
// flags. For example, `go build` and `go get` are two
// different subcommands of the `go` tool.
// The `flag` package lets us easily define simple
// subcommands that have their own flags.

package main

import (
	"flag"
	"fmt"
	"os"
)

func main() {

	// We declare a subcommand using the `NewFlagSet`
	// function, and proceed to define new flags specific
	// for this subcommand.
	fooCmd := flag.NewFlagSet("foo", flag.ExitOnError)
	fooEnable := fooCmd.Bool("enable", false, "enable")
	fooName := fooCmd.String("name", "", "name")

	// For a different subcommand we can define different
	// supported flags.
	barCmd := flag.NewFlagSet("bar", flag.ExitOnError)
	barLevel := barCmd.Int("level", 0, "level")

	// The subcommand is expected as the first argument
	// to the program.
	if len(os.Args) < 2 {
		fmt.Println("expected 'foo' or 'bar' subcommands")
		os.Exit(1)
	}

	// Check which subcommand is invoked.
	switch os.Args[1] {

	// For every subcommand, we parse its own flags and
	// have access to trailing positional arguments.
	case "foo":
		fooCmd.Parse(os.Args[2:])
		fmt.Println("subcommand 'foo'")
		fmt.Println("  enable:", *fooEnable)
		fmt.Println("  name:", *fooName)
		fmt.Println("  tail:", fooCmd.Args())
	case "bar":
		barCmd.Parse(os.Args[2:])
		fmt.Println("subcommand 'bar'")
		fmt.Println("  level:", *barLevel)
		fmt.Println("  tail:", barCmd.Args())
	default:
		fmt.Println("expected 'foo' or 'bar' subcommands")
		os.Exit(1)
	}
}

Summary

In this lab, you learned how to define and use subcommands with their own set of flags in Golang using the flag package. You also learned how to parse the flags for each subcommand and access the trailing positional arguments.

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