Creating a Snake Game in C

# Introduction In this project, you will learn how to create a simple snake game in C using the ncurses library. This classic game involves controlling a snake to eat food, grow longer, while avoiding collisions with walls and itself. The functionality of the game is broken down into several key components: initialization, game loop, snake movement, collision detection, and so on. By the end of this project, you will have a basic snake game that can be run on a terminal. ## 👀 Preview ![Snake Game](https://file.labex.io/namespace/718bace8-27a3-4200-a588-dde4041ceeb9/c/project-creating-a-snake-game-in-c/lab-1/assets/project-creating-a-snake-game-in-c.gif) ## 🎯 Tasks In this project, you will learn: - How to implement the game loop for updating the snake's position and handling user input. - How to create functions to initialize the game, draw the game window, and display game over messages. - How to implement collision detection to check for collisions with walls, the snake's own body, and food. - How to develop features such as increasing the snake's length when it eats food. ## 🏆 Achievements After completing this project, you will be able to: - Use the ncurses library in C to create a terminal-based game. - Implement game logic, including updating game state and handling user input. - Create and manipulate data structures to represent game objects, such as the snake and food. - Implement collision detection to provide game rules and determine when the game should end.

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